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Localization has resulted in impressions drop.

Hello. I have just localised my app into two new languages. This is my first attempt at localising, and from what I read, I should expect at least the same or greater amount of downloads/impressions. Everything regarding the app has been localised, such as screenshots, keywords, the main app etc. It's been three days since, and the impressions for unique devices has dropped to about a 1/3 the daily average. I don't understand why this would happen. The app has been localised by a native speaker, so the keywords should be alright, and even so, the app should be ranked normally with the English keywords. Has anyone else experienced something similar?
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by khoury.
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How do I support iOS 13 dark mode when my app's default appearance is dark?

Hello,My app's default appearance is dark/blurry, years before iOS 13 announced dark mode.There is an option within the app to allow the user to switch to light mode, but I do not want this mode to be the default setting, as the dark mode is not just pitch black, but designed to blur user's content to alter the whole app.It will make more sense if you could please take a look at the screenshots on the App Store.https://apps.apple.com/us/app/daycount/id1121088244I don't want to complete ignore dark mode on the device....What should I do?
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by khoury.
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Which business model should I follow?

Hey all,I have an iOS app that has recently been updated to use subscriptions as the primary business model.The subscription is for one-year, with an introductory free 7-day trial.The previous business model was freemium.Now, the business model is a hybrid of freemium and subscription + free trial. Since I am satisfied with the app reaching a status of a high quality product, my goal is now revenue growth.I am considering removing the option for users to have a freemium version as an option, since we offer a 7-day free trial.Essentially, users will enter the free trial as soon as they download the app, if they so wish to use it.But, what's holding me back from deciding this type of model is that I've seen very few other apps do this. Most apps have a hybrid of freemium and free trial, which only makes sense if you wish to monetize with ads (which I don't with my app).Right now, I have 97.5% of users who are non-paying, and I've made zero revenue from. There is little advantage to have most people use the freemium, regardless of the fact they may or may not share the app via word of mouth.I can see removing freemium from my app being a good idea, since the app has great ASO and plenty of positive reviews for users to decide whether or not they would like to start a free trial. Also, the app is approaching 1M downloads, so there is promise of being popular. Should I remove freemium and rely on a free trial to allow users to decide whether or not to purchase a subscription. Or, should I rely on growing the number of freemium users substantially, like millions, to make the 2.5% conversion rate work better for revenue growth.Thanks,Harry
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by khoury.
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App update has been 'In Review' for 13 days and counting.

Hey everyone.My app update has been 'In Review' for 13 days and counting. I know of other cases similar to this, but, I don't know if they were successful in the end, or what they did differently to get through the abnormally long review process. Your thoughts are highly appreciated, please let them flow. Thanks, Harry .
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by khoury.
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