The LLDB command-line debugger provides underlying debugging services for development on all Apple platforms.

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I am using the Leaks instrument, and it has identified a bunch of 32 and 48 byte "Malloc" leaks. I would like to see a hex dump of some (or all) of those areas. I think if I can see what is in them I can get a better idea about what is triggering the leak. I'm pretty sure it is a real leak. What is the easy way to do this? Can it be done inside instruments, or do I need to run my app under instruments and also attach via lldb and hexdump from lldb? (can I attach lldb and instruments at the same time?) If it matters I'm debugging an iPadOS app, and it is written in Swift plus ObjC, plus ObjC++, oh, and some straight C++.
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OS: Sonoma 14.2.1 (23C71), I am porting a linux code (that uses C++, QT) to mac OS. after compiling the code on mac, I get segmentation error due to libGL.dylib. My question is how to avoid the segmentation error. debug messages when I run it using lldb: 2024-03-21 13:13:17.957964+0530 EdgeMarker[10094:150997] SecTaskCopyDebugDescription: EdgeMarker[10094]/0#-1 LF=0 2024-03-21 13:13:18.962117+0530 EdgeMarker[10094:150997] SecTaskLoadEntitlements failed error=22 cs_flags=20, pid=10094 2024-03-21 13:13:18.962246+0530 EdgeMarker[10094:150997] SecTaskCopyDebugDescription: EdgeMarker[10094]/0#-1 LF=0 Process 10094 stopped * thread #1, queue = 'com.apple.main-thread', stop reason = EXC_BAD_ACCESS (code=1, address=0xa80) frame #0: 0x00007ffa1c1295a4 libGL.dylib`glViewport + 22 libGL.dylib`glViewport: -> 0x7ffa1c1295a4 <+22>: movq 0xa80(%rax), %r9 0x7ffa1c1295ab <+29>: movq (%rax), %rdi 0x7ffa1c1295ae <+32>: popq %rbp 0x7ffa1c1295af <+33>: jmpq *%r9 Target 0: (EdgeMarker) stopped. Backtrace snippet: * thread #1, queue = 'com.apple.main-thread', stop reason = EXC_BAD_ACCESS (code=1, address=0xa80) * frame #0: 0x00007ffa1c1295a4 libGL.dylib`glViewport + 22 frame #1: 0x000000010000c427 EdgeMarker`MyGLCanvas::initializeGL(this=0x00007f8e4f857710) at MyGLCanvas.cpp:33:2 The error occurs when initializing an opengl window: void MyGLCanvas::initializeGL() { m_width = this->frameGeometry().width(); m_height = this->frameGeometry().height(); m_initialized = true; m_Eye[0] = 0.0f; m_Eye[1] = 0.0f; m_Eye[2] = -2.0f; //Actual code m_PerspectiveAngleDegrees = 45.0f; m_NearPlane = 0.01f; m_FarPlaneOffset = 100.0f; glViewport(0, 0, (GLint)m_width, (GLint)m_height); Before calling MyGLcanvas::initializeGL() there is a call to setFocus() function. SetFocus is a function used in GUI programming to give focus to a specific window or control within a window. My second question : Is setFocus valid is mac OS or is there an equivalent?
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by shomedas.
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HI devs, help me please, i want to debug Big Sur kernel on inter-based macbook from Monterey on m1, i have installed KDK_11.6.4_20G417.kdk in Monterey system on m1 macmini, then launch lldb, have created target and got this message : WARNING! Python version 3 is not supported for xnu lldbmacros. (lldb) target create /Library/Developer/KDKs/KDK_11.6.4_20G417.kdk/System/Library/Kernels/kernel warning: 'kernel' contains a debug script. To run this script in this debug session:   command script import "/Library/Developer/KDKs/KDK_11.6.4_20G417.kdk/System/Library/Kernels/kernel.dSYM/Contents/Resources/Python/kernel.py" To run all discovered debug scripts in this session:   settings set target.load-script-from-symbol-file true Current executable set to '/Library/Developer/KDKs/KDK_11.6.4_20G417.kdk/System/Library/Kernels/kernel' (x86_64). (lldb) settings set target.load-script-from-symbol-file true ############################## WARNING! Python version 3 is not supported for xnu lldbmacros. Please restart your debugging session with the following workaround defaults write com.apple.dt.lldb DefaultPythonVersion 2 ############################## Loading kernel debugging from /Library/Developer/KDKs/KDK_11.6.4_20G417.kdk/System/Library/Kernels/kernel.dSYM/Contents/Resources/Python/kernel.py LLDB version lldb-1300.0.42.3 Swift version 5.5.2-dev settings set target.process.python-os-plugin-path "/Library/Developer/KDKs/KDK_11.6.4_20G417.kdk/System/Library/Kernels/kernel.dSYM/Contents/Resources/Python/lldbmacros/core/operating_system.py" settings set target.trap-handler-names hndl_allintrs hndl_alltraps trap_from_kernel hndl_double_fault hndl_machine_check _fleh_prefabt _ExceptionVectorsBase _ExceptionVectorsTable _fleh_undef _fleh_dataabt _fleh_irq _fleh_decirq _fleh_fiq_generic _fleh_dec command script import "/Library/Developer/KDKs/KDK_11.6.4_20G417.kdk/System/Library/Kernels/kernel.dSYM/Contents/Resources/Python/lldbmacros/xnu.py" error: module importing failed: Traceback (most recent call last):  File "<string>", line 1, in <module>  File "/Library/Developer/KDKs/KDK_11.6.4_20G417.kdk/System/Library/Kernels/kernel.dSYM/Contents/Resources/Python/lldbmacros/xnu.py", line 123   print "Execution interrupted by user"      ^ SyntaxError: Missing parentheses in call to 'print'. Did you mean print("Execution interrupted by user")? settings set target.process.optimization-warnings false How can i solve this problem? lldb linked with python 3, but kdk uses python 2, also command line tools version 12.5.1 which uses python 2 i can not install on monterey too.
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Visual Studio, Stadia, and JetBrains are supporting natvis files, where Xcode is still stuck on lldb python files that even Xcode no longer uses to debug data structures. Apple has converted all of their scripts to native code, so there are no samples of how to write complex lldb visualizer rules. There is already an lldb-eval that can bring in natvis files, so something like this should be brought to Xcode. C++ packages like EASTL only ship with a natvis file, and it's far simpler to edit and write than the lldb rules and python scripting.
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by Alecazam.
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I have a sandboxed app in /Applications. I'm attempting to shoot a problem with LLDB, so I cd to /Applications/app-name/Contents/MacOS and do lldb programname. However, once I fire it off with "r" it dies instantly with: error: process exited with status -1 (lost connection) Should this work? Should I try signing the lldb executable? Thanks!
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After upgrading from Xcode 14.3 to Xcode 15.2, I am observing unexpected behaviour in Xcode when printing string variables to the console. Specifically, blank lines do not show up (they previously did, as expected, with Xcode 14.3). Steps to reproduce: Put this multiline (Swift) string literal in some Swift file (two lines with one blank line in between) let test = """ line1 line3 """ let Xcode hit a breakpoint in the file with the string print the string value to Xcode console: (lldb) po test "line1\n\nline3" print the same string, cast to NSString, to Xcode console: (lldb) po test as NSString line1 line3 Observed: The blank line is missing in the "po test as NSString" output Expected: There should be a blank line between line1 and line3 I'm running macOS 13.6 (22G120) and Xcode 15.2 (15C500b)
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by asdasdsad.
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Xcode15.2 LLDB 太慢了,简直无法工作,好几分钟才断点出变量传,然后断点无法跳出继续执行。Xcode14.1则不会有这些问题,望修复。
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I am trying to debug a kernel panic in our kext. I can attach to the target Mac over ethernet if I: cause an NMI using add an IOPanic call to my kext and cause it to be executed use Dtrace to invoke a panic However if I reproduce the kernel panic which I am investigating, the Mac just restarts. How can I make the Mac wait for me to attach with lldb rather than restarting? My target configuration is: Mac is 2021 M1 Pro 14" MacBook Pro macOS 14.2 (23C64) Network: Apple Thunderbolt 3 <-> Thunderbolt 3 adapter + Apple Thunderbolt 2 to ethernet adapters Boot-args = "debug=0x44 wdt=-1 kdp_match_name=en8" (I have also tried debug=0x104C0C)
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by tstanding.
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Topic : Attaching debugger via lldb to remote process on tv device Current status I launch an app on a remote tv device that is paired to a macbook using the command xcrun devicectl device process launch --start-stopped -d XXXX-XXXXXX, com.metasample.SampleApp -j launch.json App is launched in stopped state and waiting for debugger to be attached to continue execution Using the XCode->Debug->Attach to Process, I am able to select the process and connect to the process and execute the app through the debugger. Expectation I would want to replace step 3 and use a command line instead to attach the debugger to the remote process instead of doing it via XCode.(the reason is to automate the execution without any manual intervention) I know the process id of the app on the remote tv device when i inspect the launch.json file that is created when the launch the app. eg pid 312 I also know the ip address of the device eg ip 192.168.178.29 However I do not know how to establish the debug session using lldb from command line. I launch lldb in the command line and execute these commands platform select remote-tvos target create /Users/works/apps/SampleApp-Payload/SampleApp.app/SampleApp gdb-remote 192.168.178.29: "what is the port?" - I do not know what port to connect to? Many Thanks for your suggestions and inputs on how to connect to the remote app via command line lldb.
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by manstan.
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I'm writing a C/C++ command line program which, at some point, calls IOHIDManagerOpen. I've added both my program executable and lldb as permitted for input monitoring (as far as I remember, my program was added after showing up a permission prompt, I've added lldb manually later, trying to resolve the problem). My problem is that when I run my program from within lldb in Terminal, the call to IOHIDManagerOpen returns kIOReturnNotPermitted. When I run my program directly in the terminal session (without lldb), this call returns kIOReturnSuccess. Such behaviour means it will be impractical to use lldb for any debugging of this program. What can be done to make lldb session behave the same way, the normal execution works? I'm on: 23.2.0 Darwin Kernel Version 23.2.0: Wed Nov 15 21:55:06 PST 2023; root:xnu-10002.61.3~2/RELEASE_ARM64_T6020 arm64 and: lldb-1500.0.200.58 Apple Swift version 5.9.2 (swiftlang-5.9.2.2.56 clang-1500.1.0.2.5)
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Hello, is there any way that I can automatically fold items in the console? I do log all API requests and responses, printed in a nice json to console. It works well, but having a lot of requests makes the console very big, and it kills readability, I have noticed that I can manually fold json printed in console with CMD+OPTION+Left shortcut. I am asking if that's possible to fold everything, or just display first lines of the console. So I can see more entries easier, and if I need I can unfold, or disable Line Wrap, to see details. I am attaching the photo of how code folds works there. It's all good, but I need to do it one by one, which is bad. If I could select everything and auto-fold, or It has the line wrap disabled. I
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When po an NSObject variable in lldb in Xcode 15.1,an error occurs,this error description is "error: Internal error [IRForTarget]: Couldn't change a static reference to an Objective-C selector to a dynamic reference" Has anyone encountered this situation? How can i fix this?
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There have been occasional questions about remote debugging. Unfortunately I see a couple of them which were reasonable basic questions got no answer at all. I will try this again. A couple questions had some mention of lldb server. In some cases clearly the people asking the questions already knew a bit about remote debugging. Yet I can find no documentation about it.Does XCode or other tools that will work with XCode support debugging over the internet? If so what are the reqirements re XCode version and macOS version, whether the client and server can have unmatched versions, etc.?My immediate need (without extra steps) is to debug a process running on Sierra (no XCode installed yet) from a development system running XCode 7.3.1 under El Capitan.The need for remote debugging is to be able to diagnose crashes that don't happen on my development systems. There have also been questions concerning crash logs, but crash logs are of limited use unless the crash can be opened into a debugger with full ability to examine the stack and local variables.Thanks in advance!
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by kkbigler.
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Yesterday, my code ran just fine under the previous Xcode version. Today, some print() statements seem to come with extra lines. I know it sounds stupid, but my code did not change in the meantime. It doesn't appear to come from anything I control, almost like some Apple code emits an extra line feed somewhere. It's just a Swift Mac App I built to make my digital art; otherwise, nothing else is incorrect, just these odd lines. It's not as simple as just making a test case with a few print("***") statements, it seems to require other code to run in between calls to print. Most of my app is using CoreGraphics. It has no UI. It's like when you see spurious Apple debugging info in the console sometimes, but it's only a blank line this time. It's not a big issue, just annoying.
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by bigidle.
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We've got hundreds of crashes in our SwiftUI app which we think are "silent" crashes as there are no complaints from clients and yet - it happens on the main thread in the foreground so I'm not completely sure. The annoying thing is that we have no idea by the stack trace what is causing this issue, I feel helpless as this is causing some very loud noise through management and honestly - myself who wants to have this noise cleared. this particular crash is the highest impact (one of a few different weird crashes in our app without clear stack trace) 0 SwiftUI 0x895d90 OUTLINED_FUNCTION_2 + 836 1 SwiftUI 0x895da8 OUTLINED_FUNCTION_2 + 860 2 SwiftUI 0x1329880 OUTLINED_FUNCTION_2 + 424 3 SwiftUI 0x6806c OUTLINED_FUNCTION_441 + 584 4 SwiftUI 0x481b0 OUTLINED_FUNCTION_194 + 544 5 UIKitCore 0x1b7194 -[UIViewController removeChildViewController:notifyDidMove:] + 128 6 UIKitCore 0x77d6e8 -[UINavigationController removeChildViewController:notifyDidMove:] + 80 7 UIKitCore 0x205224 -[UIViewController dealloc] + 768 8 UIKitCore 0x1036c -[UINavigationController viewDidDisappear:] + 372 9 UIKitCore 0xd9c4 -[UIViewController _setViewAppearState:isAnimating:] + 1012 10 UIKitCore 0x46e61c -[UIViewController __viewDidDisappear:] + 136 11 UIKitCore 0x7ec024 __64-[UIViewController viewDidMoveToWindow:shouldAppearOrDisappear:]_block_invoke_3 + 44 12 UIKitCore 0x1a3f24 -[UIViewController _executeAfterAppearanceBlock] + 84 13 UIKitCore 0x1a3e68 -[_UIAfterCACommitBlock run] + 72 14 UIKitCore 0x1a3d9c -[_UIAfterCACommitQueue flush] + 176 15 UIKitCore 0x1a3ca8 _runAfterCACommitDeferredBlocks + 496 16 UIKitCore 0x3f530 _cleanUpAfterCAFlushAndRunDeferredBlocks + 108 17 CoreFoundation 0x43564 __CFRUNLOOP_IS_CALLING_OUT_TO_A_BLOCK__ + 28 18 CoreFoundation 0xabd9c __CFRunLoopDoBlocks + 368 19 CoreFoundation 0x7bbbc __CFRunLoopRun + 856 20 CoreFoundation 0x80ed4 CFRunLoopRunSpecific + 612 21 GraphicsServices 0x1368 GSEventRunModal + 164 22 UIKitCore 0x3a23d0 -[UIApplication _run] + 888 23 UIKitCore 0x3a2034 UIApplicationMain + 340 24 SwiftUI 0x1d1014 OUTLINED_FUNCTION_895 + 2420 25 SwiftUI 0x13216c block_copy_helper.1 + 388 26 SwiftUI 0x11b4bc OUTLINED_FUNCTION_901 + 2868 Number 27 will be our app's Main function and that it - no other trace of our apps code. Firebase is saying this happens 100% on iOS 16 only and always on the foreground. How can I get to the bottom of this? how can I debug such a crash?
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by yomiz199.
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In an old document from Apple(Debugging An Authorization Plug-In With Xcode), a method was taught to debug plugins on the device remotely, but I can't find this feature in the new Xcode version. Does it exist In the new Xcodes? https://developer.apple.com/library/archive/technotes/tn2108/_index.html#//apple_ref/doc/uid/DTS40007965-CH1-SECCONFIGXCODE
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by Jafar96.
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xcrun devicectl has support for installing and launching apps but does it support launching a debugserver? I've tried xcrun devicectl device process launch /usr/libexec/debugserver to no avail. Is there something I'm missing or perhaps another tool that would let me start a debugserver from command line?
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I am building simple command-line programs in C. When I run LLDB on the command line on any such executable , even though I set a breakpoint in main, LLDB always runs to termination and reports an error. Below is an example: ~ % clang -Wall -g prog.c -o prog aviram@csaamdS278stma ~ % lldb prog (lldb) target create "prog" Current executable set to '/Users/aviram/prog' (x86_64). (lldb) breakpoint set --name main Breakpoint 1: where = progmain + 15 at prog.c:73:21, address = 0x0000000100003ebf (lldb) run Process 99926 launched: '/Users/aviram/prog' (x86_64) Process 99926 exited with status = -1 (0xffffffff) lost connection (lldb) ` Note that it says "lost connection" even though I am _ remote debugging. This happens with every executable I build._ Details: 2019 MacBook Pro (x86_64, Sonoma); Apple Clang 12.0.0 (downloaded with Xcode 15.0.1). Why is this happening and what can I do to debug my program (for real) using LLDB from the command line? Thanks.
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As I was watching WWDC19 Session: "LLDB: beyond "po" " I got confused about "p" command. In the session there was a following example to show how "p" command works: // Struct for demonstration purposes struct Trip { var name: String var destinations: [String] let cruise = Trip ( name: "Mediterranean Cruise" destinations: ["Sorrento", "Capri", "Taormina"]) Using "p" to get info about cruise instance: (lldb) p cruise (Travel.Trip) $R0 = { name = "Mediterranean Cruise" destinations = 3 values { [0] = "Sorrento" [1] = "Capri" [2] = "Taormina" } } I was following along and wrote the same code. But the output from LLDB turned out to be different: (lldb) p cruise (LLDB_Apple_Session_FollowAlong.Trip) { name = "Mediterranean Cruise" destinations = 3 values { [0] = "Sorrento" [1] = "Capri" [2] = "Taormina" } } As you can see LLDB didn't create a global variable R0 which I could later use in my debugging session and that seemed strange to me. Then the presenter said the following: "p" is just an alias for the "expression" command. So, I tried to use the "expr" command to see if they're actually the same and they turned out to be different commands. The output I got from "expr" was the one I expected from "p": (lldb) expr cruise (LLDB_Apple_Session_FollowAlong.Trip) $R0 = { name = "Mediterranean Cruise" destinations = 3 values { [0] = "Sorrento" [1] = "Capri" [2] = "Taormina" } } Finally, my question is: Am I wrong somewhere or did something change in LLDB regarding "p" and "expr" commands and if so, where could I get more information about the changes?
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by ArsD.
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Hello. I am currently developing a C++ application for x86_64 using XCode, and I am experiencing the same problem as described in the following link. https://discourse.llvm.org/t/lldb-doesnt-stop-on-sigabrt-assert-with-x86-executable-on-apple-arm/69749/1 Due to this bug, when the application crashes, it is difficult to tell which source code caused the crash, and this is reducing our development efficiency. How can this be fixed? Thank you in advance for your help.
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