iOS OpenGLES crashed (gfxFreeTextureLevel)

We deliver rendering SDKs backended with OpenGLES to our customers. recently, we recieve many feedbacks about occasional crashes on iOS devices, the crash stacks are very similar:

0 libsystem_kernel.dylib 0x00000001bba0e9e8 0x1bba08000 + 27112 __pthread_kill (in libsystem_kernel.dylib) + 8

1 libsystem_c.dylib 0x000000018be5b0b4 0x18be3c000 + 127156 abort (in libsystem_c.dylib) + 120

2 libGFXShared.dylib 0x00000001c2030600 0x1c202d000 + 13824 gfxFreeTextureLevel (in libGFXShared.dylib) + 0

3 GLEngine 0x00000001c1f5e390 0x1c1f4c000 + 74640 glTexImage2D_Exec (in GLEngine) + 1064

4 OpenGLES 0x00000001c2017f00 0x1c2015000 + 12032 glTexImage2D (in OpenGLES) + 80

The above crash does not look like an OpenGLES background running failure, is any one could share some suggestion about this? Thanks a lot!

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same as th stack,any one could share some suggestion about this?