Hi!
I have a question about ARWorldmaps and their limits. I am planning to make a scan of a rather big area. I started playing with the ARWorldmap sample from AR Foundation (Unity) and managed to create my maps, save them and reload them (with content placed). However this only works well with small maps. When the map gets to big, I can still load the map but the relocalization does not work (or only after a LOT of time and running around).
Does anybody have an idea on how to improve this? Are there any fix limits on how big a map can be? Maybe something like telling the app, to only use a certain part of the map as localization points?
I already tried, dividing it into multiple maps, which improves the relocalization speed but obviously means, that the relocalization has to be repeated multiple times.
Any help is appreciated! :)