Photogrammetry project question

Pre-planning a project to use multiple 360 cameras setup un a grid to generate an immersive experience, hoping to use photogrammetry to generate 3D images of objects inside the grid. beeconcern.ca wants to expand their bee gardens, and theconcern.ca wants to use it to make a live immersive apiary experience. Still working out the best method for compiling, editing, rendering; have been leaning towards UE5, but still seeking advice.

Replies

Check this article out for the game vanishing Ethan carter that uses a lot of photogram

https://www.theastronauts.com/2014/03/visual-revolution-vanishing-ethan-carter/