Hi, All. Does anybody can help me, please? I have read "Optimize your app for 5G" by Apple from June 10 2021 and watched WWDC21 video "Optimize for 5G networks", but wasn't been able to find answers for questions that interesting for me:
5G Slicing
Is iOS having any API for "5G Slicing" or support it somehow? Especially, interested in "Prioritise Low-Latency" feature of "5G Slicing". Can application send data using "low-latency" slice?
Gaming, ARKit, CoreML, SceneKit
In mentioned article - it's nothing about how to finally optimise it for gaming. No any examples and no any useful information related to highlighted frameworks.. is "5G optimisation" possible to do in case of WKWebView usage?
By my requirements, I need to use "5G Slicing" with low-latency in our gaming application. In Android it having network capability "low-latency"(NET_CAPABILITY_PRIORITIZE_LATENCY).
Is iOS having something similar?
Thanks all in advance for anyone who can help somehow.
Best regards, Eugene.