Exporting scripts to a USDZ file in Reality Composer PRO.

Hello. I've started exploring the new features in Reality Composer PRO and noticed that Composer now supports adding custom scripts as components to any objects in the scene. I'm curious about the following: will these scripts work if I export such a scene to a USDZ file and try to open it using Apple Quick Look? For instance, I want to add a 3D button and a cube model. When I press the button (touch it), I want to change the material or material color to another one using a script component. Is such functionality possible?