Construct and manage graphical, event-driven user interfaces for iOS or tvOS apps using UIKit.

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I wonder if an Apple engineer could confirm: will the Apple Pencil Pro squeeze functionality be detectable in the current API, or will this be a future iPadOS extension to gesture recognizers / UIKit? I’d like to start playing with the functionality if it’s detected behind an existing event though. (Long press?)
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Our current status is that after three minutes or more in the background, re-opening the app is a restart. Most of the users are claiming that they were automatically redirected to the home page of our app after a certain period of inactivity in the app. I recently upgraded my Xcode version from 12.4 to 15.3. I did not experience the problem with Xcode 12.4. It is an enterprise application, and the majority of users report restart issues. It occurred at random, and the user device contained only our application, with no other app like entertainment or gaming apps. However, I notice that many other apps are running in the background for an extended period of time (such as 20 minutes or 30 minutes). When I open the app, the same page sometimes appears in the background or the app is refreshed (like, Medium) I am not sure how they do it; I follow Apple. The rules did not do anything after entering the background. Is there anything Apple could do? How can I resolve this issue? Or it is default iOS behaviour. Please provide any documentation related to this. Please help me resolve this issue. Note: iOS device Version 15 to 17 is the latest
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Our keyboard extension can be accessed independently in China region with native app like Notes or Safari, however the keyboard can only be opened in the app under same project in Taiwan region. I've checked some articles about how MDM managing extensions, also make sure our RequestOpenAccess option of keyboard extension info.plist also set to Yes. I'm not sure is there anything I missed, or I just need to inform client that they need to reach out their MDM manager and modify some restrictions? If keyboard supports mobile device management (MDM), it can work with managed apps. App extensions give third-party developers a way to provide functionality to other apps or even to key systems built into the operating systems Allow full access to custom keyboard in iOS
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by Rimbaud.
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Per the apple API documentation (https://developer.apple.com/documentation/tipkit/tipuipopoverviewcontroller/imagesize), imageSize is meant to control the size of the image within the tip, but it doesn't seem to be working. My code is as follows, taken from the apple docs example: tipObservationTask = tipObservationTask ?? Task { @MainActor [weak controller] in for await shouldDisplay in tip.shouldDisplayUpdates { if shouldDisplay { let popoverController = TipUIPopoverViewController(tip, sourceItem: sourceItem) popoverController.imageSize = CGSize(width: 10, height: 10) controller?.present(popoverController, animated: true) tipPopoverController = popoverController } else { if controller?.presentedViewController is TipUIPopoverViewController { controller?.dismiss(animated: true) tipPopoverController = nil } } } }
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by L4D.
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I can't fit the post here, so here's the link to it on stack overflow: https://stackoverflow.com/questions/78419812/reconfigure-custom-content-configuration
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by Filippo02.
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This is a bug I have been trying to identify and fix for more than 3 weeks. This bug mostly happens in production. The stack trace doesn't help that much, because it looks like the app is crashing due to some SwiftUI internal methods. I tried everything in my power to debug and find this bug, still nothing. Due to the lack of 100% reproducibility, it made me think that this bug is either memory-pressure related or Swift concurrency related. When does it happen: This bug happens when presenting a SwiftUI modal (UIViewControllerRepresentable)[A] which in terms presents a UIHostingController modal[B] which then presents a modally a SwiftUI sheet [C] The bug happens somewhere around staying in [C] or after dismissing it. Context: The app lifecycle is SwiftUI. The main SwiftUI screen in the app body is a UIViewControllerRepresentable containing a UISplitViewController. Here is a screenshot from the crash log in Xcode. Anyone facing a similar issue?
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Hi, do you guys have any idea why this code block doesn't run properly on a designed iPad app running on a vision pro simulator? I'm trying to add a hovering effect to a view in UIKit but it just doesn't enter this if statement. if #available(iOS 17.0, visionOS 1.0, *) { someView.hoverStyle = .init(effect: .automatic) }
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I am getting this error, only in iOS 17 (all version) on old code that had been working since iOS 15. The error occurs whenever the collectionView need to increase it's height beyond its initial height. The collectionView is inside a tableView. All autolayout constraints are set and everything use to work fine in previous version of iOS. *** Assertion failure in -[MYAPP.MYCollectionView _updateLayoutAttributesForExistingVisibleViewsFadingForBoundsChange:], UICollectionView.m:6218
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by 2018code.
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■Confirmation (2 points) ① Question about setting Constraints for UIScrollView. Is it correct to align the display position of the top edge of ContentsView, which contains the actual displayed content, with "ContentLayoutGuide" instead of "FrameLayoutGuide"? ② Is there a difference in screen display control between Xcode 14.1 and earlier and Xcode 15.0 when multiple Constraints are set for the same screen component? ■Background of the question On the screen that implements UIScrollView, the following two constraints regarding the display position of the top edge of ContentsView were set. Match the top of "FrameLayoutGuide". Match the top of "ContentLayoutGuide". Also, the priorities of the above two Constraints were the same. In Xcode 14.1, I was able to scroll the screen without any problems. When I upgraded to Xcode 15.0, the following error message appeared and I was unable to scroll. Unable to simultaneously satisfy constraints.
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by ap_bk.
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Please run the following UIKit app. It uses a collection view with compositional layout (list layout) and a diffable data source. The collection view has one section with one row. The cell contains a text field that is pinned to its contentView. import UIKit class ViewController: UIViewController { var collectionView: UICollectionView! var dataSource: UICollectionViewDiffableDataSource<String, String>! override func viewDidLoad() { super.viewDidLoad() configureHierarchy() configureDataSource() } func configureHierarchy() { collectionView = .init(frame: .zero, collectionViewLayout: createLayout()) view.addSubview(collectionView) collectionView.frame = view.bounds } func createLayout() -> UICollectionViewLayout { UICollectionViewCompositionalLayout { section, layoutEnvironment in let config = UICollectionLayoutListConfiguration(appearance: .insetGrouped) return NSCollectionLayoutSection.list(using: config, layoutEnvironment: layoutEnvironment) } } func configureDataSource() { let cellRegistration = UICollectionView.CellRegistration<UICollectionViewListCell, String> { cell, indexPath, itemIdentifier in let textField = UITextField() textField.placeholder = "Placeholder" textField.font = .systemFont(ofSize: 100) cell.contentView.addSubview(textField) textField.pinToSuperview() } dataSource = .init(collectionView: collectionView) { collectionView, indexPath, itemIdentifier in collectionView.dequeueConfiguredReusableCell(using: cellRegistration, for: indexPath, item: itemIdentifier) } var snapshot = NSDiffableDataSourceSnapshot<String, String>() snapshot.appendSections(["main"]) snapshot.appendItems(["demo"]) dataSource.apply(snapshot, animatingDifferences: false) } } extension UIView { func pin( to object: CanBePinnedTo, top: CGFloat = 0, bottom: CGFloat = 0, leading: CGFloat = 0, trailing: CGFloat = 0 ) { self.translatesAutoresizingMaskIntoConstraints = false NSLayoutConstraint.activate([ self.topAnchor.constraint(equalTo: object.topAnchor, constant: top), self.bottomAnchor.constraint(equalTo: object.bottomAnchor, constant: bottom), self.leadingAnchor.constraint(equalTo: object.leadingAnchor, constant: leading), self.trailingAnchor.constraint(equalTo: object.trailingAnchor, constant: trailing), ]) } func pinToSuperview( top: CGFloat = 0, bottom: CGFloat = 0, leading: CGFloat = 0, trailing: CGFloat = 0, file: StaticString = #file, line: UInt = #line ) { guard let superview = self.superview else { print(">> \(#function) failed in file: \(String.localFilePath(from: file)), at line: \(line): could not find \(Self.self).superView.") return } self.pin(to: superview, top: top, bottom: bottom, leading: leading, trailing: trailing) } func pinToSuperview(constant c: CGFloat = 0, file: StaticString = #file, line: UInt = #line) { self.pinToSuperview(top: c, bottom: -c, leading: c, trailing: -c, file: file, line: line) } } @MainActor protocol CanBePinnedTo { var topAnchor: NSLayoutYAxisAnchor { get } var bottomAnchor: NSLayoutYAxisAnchor { get } var leadingAnchor: NSLayoutXAxisAnchor { get } var trailingAnchor: NSLayoutXAxisAnchor { get } } extension UIView: CanBePinnedTo { } extension UILayoutGuide: CanBePinnedTo { } extension String { static func localFilePath(from fullFilePath: StaticString = #file) -> Self { URL(fileURLWithPath: "\(fullFilePath)").lastPathComponent } } Unfortunately, as soon as I insert a leading view in the cell: let cellRegistration = UICollectionView.CellRegistration<UICollectionViewListCell, String> { cell, indexPath, itemIdentifier in let contentView = cell.contentView let leadingView = UIView() leadingView.backgroundColor = .systemRed let textField = UITextField() textField.placeholder = "Placeholder" textField.font = .systemFont(ofSize: 100) contentView.addSubview(leadingView) contentView.addSubview(textField) leadingView.translatesAutoresizingMaskIntoConstraints = false textField.translatesAutoresizingMaskIntoConstraints = false NSLayoutConstraint.activate([ leadingView.centerYAnchor.constraint(equalTo: contentView.layoutMarginsGuide.centerYAnchor), leadingView.leadingAnchor.constraint(equalTo: contentView.layoutMarginsGuide.leadingAnchor), leadingView.widthAnchor.constraint(equalTo: contentView.layoutMarginsGuide.heightAnchor), leadingView.heightAnchor.constraint(equalTo: contentView.layoutMarginsGuide.heightAnchor), textField.topAnchor.constraint(equalTo: contentView.topAnchor), textField.bottomAnchor.constraint(equalTo: contentView.bottomAnchor), textField.leadingAnchor.constraint(equalTo: leadingView.trailingAnchor, constant: 16), textField.trailingAnchor.constraint(equalTo: contentView.layoutMarginsGuide.trailingAnchor), textField.heightAnchor.constraint(greaterThanOrEqualToConstant: 44) ]) } the cell does not self-size, and in particular it does not accomodate the text field: What would be the best way to make the cell resize automatically?
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by Filippo02.
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I need to create a carousel component with the following requirements (sorted by relevance): Objectives Every image is 16:9 aspect ratio and resizes to fit the screen. Needs a zoom and pan functionality, possibly the same way as iOS Photos app. Needs to work both in landscape and portrait mode, with a smooth transition between orientations. When orientation changes, the image needs to be rotated to preserve the center of the image (like Photos app and hyperoslo/Lightbox) The component should only take the minimum necessary space. In most use cases, such component should have other subviews both above and below. Circularity. I would like the carousel to wrap around. What I tried: Using a TabView with .tabViewStyle(PageTabViewStyle()).indexViewStyle(PageIndexViewStyle(backgroundDisplayMode: .always)) modifiers. This didn't work: rotating the interface caused the view to get stuck between pages (it looks like it's a well known [bug]).(https://stackoverflow.com/questions/72435939/swiftui-tabview-is-not-working-properly-on-orientation-change). Implementing a single page (that is, an image view) using an UIScrollView and an UIViewRepresentable, then collecting them into an HStack. Unfortunately I need to use zoomScale and contentOffset properties of the UIScrollView outside of the UIViewRepresentable itself. The net result was that .init() was invoked for every image in the carousel at every rotation, causing severe stutters and an horrible rotation animation. Implementing the whole carousel using UIKit, and an UICollectionView, whose cells were an instance of UIScrollView. The problem is, the UIScrollView needs to recompute its constraints upon rotation but a cell is an instance of UIView, so it can't respond to rotations via viewWillTransition(to:CGSize, with: any UIViewControllerTransitionCoordinator). In the UICollectionView itself, you can only access the visible cells (one at a time is visible), and cells are cached, so even after rotating, some occasionally are presented on screen with the same appearance as before the rotation (some do, some don't, in the same UICollectionView). Also when rotating, it looks like the UIScrollView of the visible cell is being recreated, making it impossible to preserve the image center (I use this subclass of UIScrollView for this purpose). And the UICollectionView is taking the full window size, not just the bare minimum necessary space. Help: With all of this in mind, what options do I realistically have? If necessary I can raise the minimum iOS version to 16.0, even though I guess it doesn't make any significative difference since SwiftUI introduced MagnifyGesture only from iOS 17.0.
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Please run the following UIKit app. It uses a collection view with compositional layout (list layout) and a diffable data source. It has one section with one row. The cell has an image view as a leading accessory. Unfortunately, as soon as I set an image for the image view, the accessory is no longer centered: import UIKit class ViewController: UIViewController { var collectionView: UICollectionView! var dataSource: UICollectionViewDiffableDataSource<String, String>! override func viewDidLoad() { super.viewDidLoad() configureHierarchy() configureDataSource() } func configureHierarchy() { collectionView = .init(frame: .zero, collectionViewLayout: createLayout()) view.addSubview(collectionView) collectionView.frame = view.bounds } func createLayout() -> UICollectionViewLayout { UICollectionViewCompositionalLayout { section, layoutEnvironment in let config = UICollectionLayoutListConfiguration(appearance: .insetGrouped) return NSCollectionLayoutSection.list(using: config, layoutEnvironment: layoutEnvironment) } } func configureDataSource() { let cellRegistration = UICollectionView.CellRegistration<UICollectionViewListCell, String> { cell, indexPath, itemIdentifier in let iv = UIImageView() iv.backgroundColor = .systemRed // iv.image = .init(systemName: "camera") iv.contentMode = .scaleAspectFit iv.frame.size = .init( width: 40, height: 40 ) cell.accessories = [.customView(configuration: .init( customView: iv, placement: .leading(), reservedLayoutWidth: .actual, maintainsFixedSize: true ))] } dataSource = .init(collectionView: collectionView) { collectionView, indexPath, itemIdentifier in collectionView.dequeueConfiguredReusableCell(using: cellRegistration, for: indexPath, item: itemIdentifier) } var snapshot = NSDiffableDataSourceSnapshot<String, String>() snapshot.appendSections(["main"]) snapshot.appendItems(["demo"]) dataSource.apply(snapshot, animatingDifferences: false) } } This seems like a bug but then if I set the image view's size to 100x100, even without giving it an image, the cell doesn't resize, which makes me think I'm making a mistake.
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by Filippo02.
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I am puzzled by a deluge of warnings like "This code path does I/O on the main thread underneath that can lead to UI responsiveness issues. Consider ways to optimize this code path" on code that sems perfectly inocuous, like `class FileOrFolderCell: UICollectionViewCell { //... let emojiLabelInitialFontSize: CGFloat = 64. //<--- flagged as a potential hang pont (wha!!?) //... var isNew = false { //<--- potential hang point didSet { newBadge.isHidden = !isNew } } //.... }` Can anybody offer insights on how to address this? Thanks.
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The following is a UIKit app with a collection view with one section, whose supplementary view sports a search bar. When you type, it often resigns first responder. import UIKit class ViewController: UIViewController { let words = ["foo", "bar"] var filteredWords = ["foo", "bar"] { didSet { dataSource.apply(self.snapshot) } } var collectionView: UICollectionView! var dataSource: UICollectionViewDiffableDataSource<String, String>! var snapshot: NSDiffableDataSourceSnapshot<String, String> { var snapshot = NSDiffableDataSourceSnapshot<String, String>() snapshot.appendSections(["main"]) snapshot.appendItems(filteredWords) return snapshot } override func viewDidLoad() { super.viewDidLoad() navigationItem.rightBarButtonItem = .init(title: "Apply", style: .plain, target: self, action: #selector(apply)) configureHierarchy() configureDataSource() } @objc func apply() { dataSource.apply(self.snapshot) } func configureHierarchy() { collectionView = .init(frame: .zero, collectionViewLayout: createLayout()) view.addSubview(collectionView) collectionView.frame = view.bounds collectionView.autoresizingMask = [.flexibleWidth, .flexibleHeight] } func createLayout() -> UICollectionViewLayout { UICollectionViewCompositionalLayout { section, layoutEnvironment in var config = UICollectionLayoutListConfiguration(appearance: .insetGrouped) config.headerMode = .supplementary return NSCollectionLayoutSection.list(using: config, layoutEnvironment: layoutEnvironment) } } func configureDataSource() { let cellRegistration = UICollectionView.CellRegistration<UICollectionViewListCell, String> { _, _, _ in } dataSource = .init(collectionView: collectionView) { collectionView, indexPath, itemIdentifier in collectionView.dequeueConfiguredReusableCell(using: cellRegistration, for: indexPath, item: itemIdentifier) } let searchbarHeaderRegistration = UICollectionView.SupplementaryRegistration<SearchBarCell>(elementKind: UICollectionView.elementKindSectionHeader) { cell, elementKind, indexPath in cell.searchBar.delegate = self } dataSource.supplementaryViewProvider = { collectionView, kind, indexPath in collectionView.dequeueConfiguredReusableSupplementary(using: searchbarHeaderRegistration, for: indexPath) } dataSource.apply(self.snapshot, animatingDifferences: false) } } extension ViewController: UISearchBarDelegate { func searchBar(_ searchBar: UISearchBar, textDidChange searchText: String) { DispatchQueue.main.async { [weak self] in guard let self else { return } filteredWords = words.filter { $0.hasPrefix(searchText) } } } func searchBarTextDidEndEditing(_ searchBar: UISearchBar) { DispatchQueue.main.async { [weak self] in guard let self else { return } filteredWords = words } } } class SearchBarCell: UICollectionViewListCell { let searchBar = UISearchBar() override init(frame: CGRect) { super.init(frame: frame) contentView.addSubview(searchBar) searchBar.pinToSuperview() } required init?(coder: NSCoder) { fatalError("init(coder:) has not been implemented") } } extension UIView { func pin( to object: CanBePinnedTo, top: CGFloat = 0, bottom: CGFloat = 0, leading: CGFloat = 0, trailing: CGFloat = 0 ) { self.translatesAutoresizingMaskIntoConstraints = false NSLayoutConstraint.activate([ self.topAnchor.constraint(equalTo: object.topAnchor, constant: top), self.bottomAnchor.constraint(equalTo: object.bottomAnchor, constant: bottom), self.leadingAnchor.constraint(equalTo: object.leadingAnchor, constant: leading), self.trailingAnchor.constraint(equalTo: object.trailingAnchor, constant: trailing), ]) } func pinToSuperview( top: CGFloat = 0, bottom: CGFloat = 0, leading: CGFloat = 0, trailing: CGFloat = 0, file: StaticString = #file, line: UInt = #line ) { guard let superview = self.superview else { print(">> \(#function) failed in file: \(String.localFilePath(from: file)), at line: \(line): could not find \(Self.self).superView.") return } self.pin(to: superview, top: top, bottom: bottom, leading: leading, trailing: trailing) } func pinToSuperview(constant c: CGFloat = 0, file: StaticString = #file, line: UInt = #line) { self.pinToSuperview(top: c, bottom: -c, leading: c, trailing: -c, file: file, line: line) } } @MainActor protocol CanBePinnedTo { var topAnchor: NSLayoutYAxisAnchor { get } var bottomAnchor: NSLayoutYAxisAnchor { get } var leadingAnchor: NSLayoutXAxisAnchor { get } var trailingAnchor: NSLayoutXAxisAnchor { get } } extension UIView: CanBePinnedTo { } extension UILayoutGuide: CanBePinnedTo { } extension String { static func localFilePath(from fullFilePath: StaticString = #file) -> Self { URL(fileURLWithPath: "\(fullFilePath)").lastPathComponent } } By the way if you remove the dispatch blocks, the app simply crashes complaining that you're trying to apply datasource snapshots from both the main queue and other queues. Xcode 15.3 iOS 17.4 simulator, MacBook Air M1 8GB macOS Sonoma 14.4.1
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by Filippo02.
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On ios15, when you minimise app and then come back to it, labels in tabs become truncated. When you tap on them they return to normal state again, after that you can minimise again and everything will be ok This only happens for a specific font size, in my case it is system 12 bold/regular Start screen: After returning to the app: Is there something I can do about it?
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I'm reworking my app and update code and design. Because my app is one both iPhone and iPad, i'm using Splitview to handle the configurations. But my app has 4 section that I manage using a Tab bar and each tab has a SplitView. As you can see in images, the problem is that if I attach directly the UISplitViewController to UITabBarController you don't see two columns but only one (the primary or secondary view) both iPhone landscape orientation and iPad. A solution that I found is to attach the splitviewcontroller to a view that contains a ContainerViewController e connect the split view to this container. If you do this, you see the split view work correctly ma the problem is the customization of appearance (look at image 3) So may questions are: why I have to embed a split view in a container view controller and i can't connect it directly to tabbar as we done until now? Is there an other better solution then put a split view in a containerView? Thank you )
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by Rufy.
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Hi all apple devs! I am a young developer who is completely new to everything programming. I am currently trying to develop an app where I want to use visionkit, but I can't for the life of me figure out how to implement its features. I've been stuck on this for several days, so I am now resorting to asking all of you experts for help! Your assistance would be immensely appreciated! I started to develop the app trying to exclusively use swiftUI to futureproof my app. Upon figuring out what visionkit is, to my understanding it is more compatible with UIkit? So I rewrote the part of my code that will use visionkit into a UIkit based view, to simplify the integration of visionkits features. It might just have overcomplicated my code? Can visionkit be easily implemented using only swiftUI? I noticed in the demo on the video tutorial the code is in a viewcontroller not a contentview, is this what makes my image unresponsive? My image is not interactable like her demo in the video, where in my code do I go wrong? Help a noob out! The desired user flow is like this: User selects an image through the "Open camera" or "Open Camera Roll" buttons. Upon selection the UIkit based view opens and the selected image is displayed on it. (This is where I want to implement visionkit features) User interacts with the image by touching on it, if touching on a subject, the subject should be lifted out of the rest of the image and be assigned to the editedImage, which in turn displays only the subject without the background on the contentview. (For now the image is assigned to editedimage by longpressing without any subjectlifting since I cant get visionkit to work as I want) Anyways, here's a code snippet of my peculiar effort to implement subject lifting and visionkit into my app:
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by emol.
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We are developing an cross platform Enterprise grade application in MAUI. Net for our Organization and while displaying alerts using UIAlertController, alerts are displayed along with App Icon with not available symbol on top of it in MacOS. We are generating the iPadOS apps and generating M1 Mac packages using productbuild command and deploying them to mac books. Under Show Package content I can see the app file is having this image and by default it showing this icon. Is there any possibility to generate packages without this icon? In UIAlertController is there any possibility to hide the app icon as it coming by default without mentioning to display the icon I am looking for removing the not available symbol on top of our logo or is there any possibility to hide the app icon from UIAlertcontroller as I m not seeing any options to remove this. Thanks Ranga
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The following is a UIKit app that uses a collection view with list layout and a diffable data source. It displays one section that has 10 empty cells and then final cell whose content view contains a text view, that is pinned to the content view's layout margins guide. The text view's scrolling is set to false, so that the line collectionView.selfSizingInvalidation = .enabledIncludingConstraints will succeed at making the text view's cell resize automatically and animatedly as the text changes. import UIKit class ViewController: UIViewController { var collectionView: UICollectionView! var dataSource: UICollectionViewDiffableDataSource<String, Int>! let textView: UITextView = { let tv = UITextView() tv.text = "Text" tv.isScrollEnabled = false return tv }() override func viewDidLoad() { super.viewDidLoad() configureHierarchy() configureDataSource() if #available(iOS 16.0, *) { collectionView.selfSizingInvalidation = .enabledIncludingConstraints } } func configureHierarchy() { collectionView = .init(frame: .zero, collectionViewLayout: createLayout()) view.addSubview(collectionView) collectionView.frame = view.bounds collectionView.autoresizingMask = [.flexibleWidth, .flexibleHeight] } func createLayout() -> UICollectionViewLayout { let configuration = UICollectionLayoutListConfiguration(appearance: .insetGrouped) return UICollectionViewCompositionalLayout.list(using: configuration) } func configureDataSource() { let cellRegistration = UICollectionView.CellRegistration<UICollectionViewListCell, Int> { _, _, _ in } let textViewCellRegistration = UICollectionView.CellRegistration<UICollectionViewListCell, Int> { [weak self] cell, _, _ in guard let self else { return } cell.contentView.addSubview(textView) textView.pin(to: cell.contentView.layoutMarginsGuide) } dataSource = .init(collectionView: collectionView) { collectionView, indexPath, itemIdentifier in if indexPath.row == 10 { collectionView.dequeueConfiguredReusableCell(using: textViewCellRegistration, for: indexPath, item: itemIdentifier) } else { collectionView.dequeueConfiguredReusableCell(using: cellRegistration, for: indexPath, item: itemIdentifier) } } var snapshot = NSDiffableDataSourceSnapshot<String, Int>() snapshot.appendSections(["section"]) snapshot.appendItems(Array(0...10)) dataSource.apply(snapshot) } } extension UIView { func pin( to object: CanBePinnedTo, top: CGFloat = 0, bottom: CGFloat = 0, leading: CGFloat = 0, trailing: CGFloat = 0 ) { self.translatesAutoresizingMaskIntoConstraints = false NSLayoutConstraint.activate([ self.topAnchor.constraint(equalTo: object.topAnchor, constant: top), self.bottomAnchor.constraint(equalTo: object.bottomAnchor, constant: bottom), self.leadingAnchor.constraint(equalTo: object.leadingAnchor, constant: leading), self.trailingAnchor.constraint(equalTo: object.trailingAnchor, constant: trailing), ]) } } @MainActor protocol CanBePinnedTo { var topAnchor: NSLayoutYAxisAnchor { get } var bottomAnchor: NSLayoutYAxisAnchor { get } var leadingAnchor: NSLayoutXAxisAnchor { get } var trailingAnchor: NSLayoutXAxisAnchor { get } } extension UIView: CanBePinnedTo { } extension UILayoutGuide: CanBePinnedTo { } How do I make the UI move to accomodate the keyboard once you tap on the text view and also when the text view changes size, by activating the view.keyboardLayoutGuide.topAnchor constraint, as shown in the WWDC21 video "Your guide to keyboard layout"? My code does not resize the text view on iOS 15, only on iOS 16+, so clearly the solution may allow the UI to adjust to text view changes on iOS 16+ only. Recommended, modern, approach: Not recommended, old, approach: I've tried to say view.keyboardLayoutGuide.topAnchor.constraint(equalTo: textView.bottomAnchor).isActive = true in the text view cell registration, as well as view.keyboardLayoutGuide.topAnchor.constraint(equalTo: collectionView.bottomAnchor).isActive = true in viewDidLoad(), but both of these approaches fail (Xcode 15.3 iPhone 15 Pro simulator with iOS 17.4, physical iPhone SE on iOS 15.8).
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by Filippo02.
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The following UIKit swift app uses a table view with 2 sections. The first section displays a custom cell with a text view, which was added to the cell’s contentView and anchored to the ladder’s layoutMarginsGuide’s top, bottom, leading and trailing anchors. The second section displays a custom cell that is like the former but with a text field instead of a text view. Both sections have titles defined in the tableView(_:cellForRowAt:) method. If you run the app, you will see that the text view’s text is not vertically aligned to it’s section’s title, whereas the text field’s is. How do I align the text view’s text as well? import UIKit class ViewController: UIViewController { let tableView = UITableView() override func viewDidLoad() { super.viewDidLoad() view.addSubview(tableView) tableView.frame = view.bounds tableView.autoresizingMask = [.flexibleWidth, .flexibleHeight] tableView.dataSource = self tableView.register(TextViewCell.self, forCellReuseIdentifier: TextViewCell.identifier) tableView.register(TextFieldCell.self, forCellReuseIdentifier: TextFieldCell.identifier) } } extension ViewController: UITableViewDataSource { func numberOfSections(in tableView: UITableView) -> Int { 2 } func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int { 1 } func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell { if indexPath.section == 0 { tableView.dequeueReusableCell(withIdentifier: TextViewCell.identifier, for: indexPath) } else { tableView.dequeueReusableCell(withIdentifier: TextFieldCell.identifier, for: indexPath) } } func tableView(_ tableView: UITableView, titleForHeaderInSection section: Int) -> String? { "Title \(section)" } } extension UITableViewCell { static var identifier: String { "\(Self.self)" } } class TextViewCell: UITableViewCell { let textView: UITextView = { let tv = UITextView() tv.text = "Text view" tv.font = .preferredFont(forTextStyle: .title2) tv.backgroundColor = .systemRed tv.isScrollEnabled = false return tv }() override init(style: UITableViewCell.CellStyle, reuseIdentifier: String?) { super.init(style: style, reuseIdentifier: reuseIdentifier) contentView.addSubview(textView) textView.pin(to: contentView.layoutMarginsGuide) } required init?(coder: NSCoder) { fatalError("init(coder:) has not been implemented") } } class TextFieldCell: UITableViewCell { let textField: UITextField = { let tf = UITextField() tf.text = "Text field" tf.backgroundColor = .systemBlue return tf }() override init(style: UITableViewCell.CellStyle, reuseIdentifier: String?) { super.init(style: style, reuseIdentifier: reuseIdentifier) contentView.addSubview(textField) textField.pin(to: contentView.layoutMarginsGuide) } required init?(coder: NSCoder) { fatalError("init(coder:) has not been implemented") } } Here's how the pin(to:) function is defined in case you're wondering: import UIKit extension UIView { func pin( to object: CanBePinnedTo, top: CGFloat = 0, bottom: CGFloat = 0, leading: CGFloat = 0, trailing: CGFloat = 0 ) { self.translatesAutoresizingMaskIntoConstraints = false NSLayoutConstraint.activate([ self.topAnchor.constraint(equalTo: object.topAnchor, constant: top), self.bottomAnchor.constraint(equalTo: object.bottomAnchor, constant: bottom), self.leadingAnchor.constraint(equalTo: object.leadingAnchor, constant: leading), self.trailingAnchor.constraint(equalTo: object.trailingAnchor, constant: trailing), ]) } } @MainActor protocol CanBePinnedTo { var topAnchor: NSLayoutYAxisAnchor { get } var bottomAnchor: NSLayoutYAxisAnchor { get } var leadingAnchor: NSLayoutXAxisAnchor { get } var trailingAnchor: NSLayoutXAxisAnchor { get } } extension UIView: CanBePinnedTo { } extension UILayoutGuide: CanBePinnedTo { }
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