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I have an app with IAP which uses a URLSession object to download files from a server. The download part of the code is:
let request = URLRequest(url: fromURL, cachePolicy: .reloadIgnoringLocalCacheData, timeoutInterval: timeoutInterval)
let (data, response) = try await downloadSession.data(for: request)
This code has been working without trouble for over a year with thousands of downloads.
Now I have a user with a new iPhone (iOS 17.3.1) which refuses to download, failing at the above code (judging by the high level logs).
My question is this: What sort of things should we be looking at in order to diagnose this issue?
So far we have done the following:
He has no general download issue (eg Safari works fine)
His network access is 'normal' and the problem persists when the network is changed (4G, wifi etc)
He runs a VPN (Nord) but the problem persists when this is off
He has no 3rd party AV software
His phone is not in lockdown mode
Any pointers would be appreciated! NB I have no physical access to his device (yet!)
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NSFileProvider Extension based on Xamarin.Mac constantly crashes starting on MacOS 14.4 Beta
Steps to Reproduce:
Create simple Xamarin.Mac solution and add FileProviderExtension project
Storage appears in Locations section in Finder
Expected Behavior:
Cloud storage shows folders content
Actual Behavior:
Cloud storage doesn't show folder content, just infinite running spinner
FileProviderExtension process constantly crashes. It occurs only in OSX starting from 14.4 beta. Please review crash report and help me understand whats wrong and how to fix it. Simple project written with Swift and Xcode works without any issues.
May be it’s related to issue described here https://forums.macrumors.com/threads/fileproviderctl-on-sonoma-14-4-here-we-f-ng-go-again.2418353.
Thanks in advance!
Environment-Info.log
CrashReport.txt
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Hi,
I have an issue that I don't understand, and I need help. I am using Pipe() in Swift, and I found that if I create more than 2560 (more or less) pipes, I cannot create more. The call fails with Too many open files, even though I closed all the files associated with the pipes.
This is a minimal code to reproduce the issue:
for i in 0...1278 {
NSLog("Testing: \(i)")
let stdin_pipe = Pipe()
let stdin_file = fdopen(stdin_pipe.fileHandleForReading.fileDescriptor, "r")
var stdout_pipe = Pipe()
var stdout_file = fdopen(stdout_pipe.fileHandleForWriting.fileDescriptor, "w")
if (stdout_file == nil) {
let errorString = String(cString: strerror(errno))
NSLog("Could not create an output stream. Error: \(errorString)")
}
do {
// I'm really trying to close everything (but it doesn't matter):
close(stdout_pipe.fileHandleForWriting.fileDescriptor)
close(stdin_pipe.fileHandleForReading.fileDescriptor)
try stdout_pipe.fileHandleForWriting.close()
try stdin_pipe.fileHandleForReading.close()
try stdout_pipe.fileHandleForReading.close()
try stdin_pipe.fileHandleForWriting.close()
}
catch {
NSLog("Error in closing pipes in MyExtension: \(error.localizedDescription)")
}
}
It will work for i going to 0 to 1277, and fail for i == 1278. The error (obtained from strerror(errno) is Too many files open, even though there are around 6 file descriptors opened (I checked).
What am I doing wrong?
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Hello.
I have the following question. I have a program that creates files with its own extension and reads them. When I select a file with my extension in the Files app, it automatically opens my app. But if a file with my extension is attached to an email, when I click on my file it shows me a screen with programs to open (actually it shows my program the second time I click on the file, if I click the first time, my program is not listed) . I have a question, is it possible to make the file with my extension attached to the letter immediately open in my program without additional screens or is it not allowed. If possible, then what did I miss, based on the fact that it opens immediately from the Files program.
Thank you.
P.S. File how it works below:
![]
[Image Edited by Moderator to Remove Personal Information]
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Questions about isExcludedFromBackup option and device migration
I posted a similar question a year ago, but I still haven't found a solution that I like, so I'm leaving this question.
If anyone knows how, please let me know.
In our app, we set the isExcludedFromBackup option to true so that files currently in the Documents path are not backed up to iCloud.
In the current situation, I am just curious as to whether the files of our app can be backed up in the two situations below. (with isExcludedFromBackup option set to true )
Migrate iPhone to new iPhone
Backup and restore the entire device to iTunes
If you set the isExcludedFromBackup option to true in the file, iCloud backup will not be possible, and the app's internal files will not be copied even in the two situations mentioned above.
Is there an option or method in the app's internal code to prevent automatic backup only to iCloud and allow files to be copied or synchronized in the above two situations?
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If I drag something into my SwiftUI Mac app the .dropDestination gets an array of URLs that I can do with what I want.
If I use .fileImporter to get an identical array of URLs I should wrap start/stop securityScopedResource() calls around each URL before I do anything with it.
Can anyone explain the logic behind that? Is there some reason I'm not seeing? It is especially annoying in that the requirement for security scoping also doesn't exist if I use an NSOpenPanel instead of .fileImporter.
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Hi, so following other tutorials on sharing app files to user I added and enabled LSSupportsOpeningDocumentsInPlace and UIFileSharingEnabled in info.plist. On app launch I create a sample file in the Documents Directory so that it shows up on the "On my iPhone" storage. I check this with the simulators for iOS17, iOS16 and it works fine, but for iOS15 it does not display the folder for my app. Does anyone have an idea on how to fix this?
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I am working on a similar application and would like to refer to the sample application referred in this video - "File Squeezer" and couldn't find anywhere. Could anybody please help me find this sample code?
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I'm currently trying to develop a transparent data encryption(TDE) system on MacOS 12.6.8. Our company has its own file encryption format. In order to facilitate safe and convenient file transfer between Windows and Mac platforms, we need to develop a TDE system on the Mac platform (on the Windows platform, we have developed such a system based on the Minifilter framework).
I tried to implement this system using a MacFuse based file system and the Endpoint Security system extension, but found that this did not allow complete control of files on the Mac system. For example, when you use Finder to copy an encrypted file, the decrypted data will be copied out. I'm guessing this might be due to Finder or some other system process cache.
By referring to the current product introductions of other companies, I learned that the current TDE systems on Mac systems are all based on kernel extension. But I noticed that Apple no longer encourages kernel extension development, and the Mac kernel has fewer and fewer APIs open to development.
So I would like to ask is it still feasible to develop a TDE system based on the kernel extension?
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Hey everyone,
I'm currently working on developing a kernel extension (kext) for the custom file system on macOS.
I opted for a kernel extension due to its potential for higher performance compared to using FileProvider. However, during development, I've noticed a significant performance bottleneck related to synchronous I/O operations within the VFS subsystem.
It appears that all I/O operations in the macOS kernel, such as vnop_read/vnop_write (sock_receive/sock_send), are executed synchronously. (https://forums.swift.org/t/task-safe-way-to-write-a-file-asynchronously/54639/7)
For example, the Linux kernel supports asynchronous I/O operations, which utilize struct file_operations.read_iter/write_iter.
This discrepancy in implementation leads to a considerable performance gap, with macOS performing approximately 8-15 times slower than Linux implementation.
Given this performance difference, I'm reaching out to seek advice and insights from the community.
Are there any known strategies or best practices for improving the performance of kernel extensions related to file systems on macOS?
Any guidance or suggestions on how to optimize the performance of file system operations on macOS kext would be greatly appreciated. Thank you in advance for your assistance!
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I'm developing a encrypte&decrypt filesystem on Mac. I use MacFuse to realize this filesystem and mount it under a folder.
By doing this I can hook the open file method when user are trying to open the encrypted file(such as A.rtf) under the mounted folder. Then I will decrypt A.rtf and generate a new decrypted file, let's call it as B.rtf. In the hooked open file method, I will return B.rtf file descriptor so that the user can open the decrypted file.
All works fine, until I opend the encrypted file once and copy it. It seems Mac system directly using the decrypted cache data when doing copy, so the decrypted content will be copied.
I tried add fcntl(fd, F_NOCACHE, 1); fcntl(fd, F_NODIRECT, 1) after int fd = open([p UTF8String], mode);, but it not work.
So is there a way to clearly tell the Mac system, do not cache my data when open files?
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Hi,
I've got swiftUI based application. It seems that on some occasions, when the app starts, I get the following popup window but I don't know which restricted items it attempts to access (passwords,network, etc..) . How can I tell what trigger this elevation message ?
Thanks !
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Hello,
in my Mac Catalyst app, I have detail view with sections modeled as DisclosureGroups. The label view has a button, that shall trigger a file import view when pushed. The label view is defined as follows:
swift
HStack {
Text(LocalizedStringKey("Documents")).font(.title)
Spacer()
Button {
showFileImporter = false
// fix broken picker sheet
DispatchQueue.main.asyncAfter(deadline: .now() + 0.1) {
showFileImporter = true
}
} label: {
Image(systemName: "doc.badge.plus")
.padding(.horizontal, 10)
}
.disabled(!expanded)
.fileImporter(
isPresented: $showFileImporter,
allowedContentTypes: [.data],
allowsMultipleSelection: false) { result in
// add fileUrl.startAccessingSecurityScopedResource() before accessing file
NSLog("\(result)")
}
}
Unfortunately the file import view is not showing, when the button is pushed, although the state changes to true.
Does anybody have any hints?
BTW the repo is available at https://github.com/thbonk/repti/tree/ui-refactoring
The view in question is https://github.com/thbonk/repti/blob/ui-refactoring/Repti/Source/UI/Views/IndividualDetails/DocumentsSubview.swift
Thanks & Best regards
Thomas
Hi, so I have this case where I would like the user to pick a folder where they want to create a file/folder using UIDocumentPicker/Browser and I make the file using open() in cpp and use its fd to read/write to the file. Now, the first thing is I have to call startAccessingSecurityScopedResource() on the directory url, then I make the file, get its fd(file descriptor) and I leave this makefile() function.
Every startAccessingSecurityScopedResource() needs to be matched with a stopstartAccessingSecurityScopedResource().
So my question is do I 'have' to call stopAccessingSecurityScopedResource() 'just before' calling close() on the fd.
Or is it fine to call it after I have made the fd i.e., at the end of the makefile() function?
In the tests I did it seems that once the fd is opened, even if stopAccessingSecurityScopedResource() is called on it(the directory), I can continue to read/write from the fd until I close() the fd?
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ios app from app store
some day,unable to read, write any file, included SecItemAdd
What is the possible cause?
thank you
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good day everyone, I'm new to Xcode and I would like to start the first steps with a DB. I have two problems: 1) I have no idea which free practice DB you can use. 2) consequently I am not yet familiar with any use of the DB.
I would be useful for an indication of a free DB that can be used with Xcode and possibly an example of code to be able to write and read it. I thank anyone who wants to help me
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suddenly
iOS app release
sandbox file
fail to open [/var/mobile/Containers/Data/Application/52B6A7C2-2F2C-400F-8D6B-4B500434F918/Library/com.zhibo8.client81136870/UserDefault/mmkv/cache], 1(Operation not permitted)
some device restart recover
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Hi~recently I have storage issue as follows:
Go to iOS Settings -> iPhone Storage , it shows available storage is enough
(ex.180.38 GB)
But app will get disk full error when trying to write large file (ex. 26 GB)
Error Domain=NSCocoaErrorDomain Code=640 "The file couldn’t be saved because there isn’t enough space." UserInfo={NSUnderlyingError=0x282db8ae0 {Error Domain=NSPOSIXErrorDomain Code=28 "No space left on device"}}
Then I write the following code to log available space and found it is only 26.95 GB available not 180.38 GB as UI displayed
NSError *error = nil;
NSDictionary *dictionary = [[NSFileManager defaultManager] attributesOfFileSystemForPath:path error: &error];
NSNumber *sizeValue = [dictionary objectForKey:NSFileSystemFreeSize];
uint64_t totalFreeSpace = [sizeValue unsignedLongLongValue];
print(@“ %@ Free space available.", [NSByteCountFormatter stringFromByteCount:totalFreeSpace countStyle:NSByteCountFormatterCountStyleFile]);
Does any one know what reason may cause this strange situation and how can I do to make available space displayed in UI could be reliable?
Any suggestion will be very appreciated!
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Hello everybody,
I am struggling with accessing files from the Location OneDrive through UIDocumentViewController.
The error says:
Error Domain=NSCocoaErrorDomain Code=260 "Die Datei „Testfile.txt“ konnte nicht geöffnet werden, da sie nicht existiert." UserInfo={NSFilePath=/private/var/mobile/Containers/Shared/AppGroup/11E04153-649E-416F-9860-2EA9C0913A18/File Provider Storage/item|1|18a17c69%2D5d6d%2D4b16%2Db388%2D4a9834e9440b/Testfile.txt, NSUnderlyingError=0x281202310 {Error Domain=NSPOSIXErrorDomain Code=2 "No such file or directory"}}
The Controller is initialised the following way:
let ctrl = UIDocumentPickerViewController(forOpeningContentTypes: [.image, .audio, .video, .item, .content])
And in the delegate method I do the following:
func documentPicker(_ controller: UIDocumentPickerViewController, didPickDocumentsAt urls: [URL]) {
guard let documentUrl = urls.first else { return }
guard documentUrl.startAccessingSecurityScopedResource() else {
parent.errorText = "Developer Error: Can't access security scoped resource."
return
}
defer {
documentUrl.stopAccessingSecurityScopedResource()
}
do {
let data = try Data(contentsOf: documentUrl)
} catch {
parent.errorText = error.localizedDescription
}
}
Any help is appreciated!
Thanks
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I was successfully able to get the callback for file reads for the files in my mounted folder. Now we need to implement some read protection on top of that, we need to only allow some specific applications to access the data through the File provider.
for that, we need to get the name or any information regarding the Application that requested the read.
one thing I've seen is the request.requestingExecutable , which is coming nil for all the applications trying to read the files in the mounted folder. But i do get applications name for the things done by finder (drag&drop and Copy paste) .
What are the ways I can get the reading Application names ?
and what could be done for implementing data leak features working in pair with the File Provider Extension ?