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We have a huge project. Until today we didn't use an .app but now we must in order to use Endpoint security and other stuff. Until today our binary sat in /opt/XYZ/binary.bin Now because of the .app, looks like it will have to be /opt/XYZ/Cool.app/Content/MacOs/binary.bin This change really breaks our code and will cause a massive code change. If I extract the binary from the app and place it in /opt/XYZ/binary.bin and run it, the process is killed. Is there a way to extract it from the app and run it from /opt/XYZ ? any tool, command, resource, etc' will be great.
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by yoavre.
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When using Instruments in Xcode 15.3 on macOS Sonoma 14.3.1 symbols from system frameworks are not displaying. I've tried creating a template "App" project and running it on the iOS 17.4 simulator without any code changes and still am not seeing symbols so I can be sure it's not unique to my real-world project build settings. If I install Xcode 15.0 and run the same build in the same 17.4 simulator using Instruments 15.0 it shows thread names and symbols for UIKit and other frameworks but is still missing SwiftUI symbols. Instruments 15.3 Instruments 15.0 I've spent 2 days trying to narrow down why I couldn't debug my app and even deleted all my partitions and reinstalled macOS which didn't fix the issue.
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What methods can be used to confirm that a user is the same user when he logs in the app application under two different developer accounts?
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by acpo.
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Since Xcode 15.3 it has become impossible to build our project more twice in a row without encountering a batch of "internal inconsistency error: never received target ended message for target ID …". This issues appeared a few months ago (15.0 i think, but i'm not sure), but xcode 15.3 makes it almost unusable. We're a team of 3 iOS devs, and we're all having the problem. Our project involves a lot of SPM packages, a few cocoa pods, a few iOS Frameworks, and a bit of swiftgen. Nothing particularly special for a large project, and no custom build steps that does anything fancy. It is now to the point where we're looking for alternative to xcode, because we can't decently kill xcode and restart every time we have to build our code...
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Hello, I'm creating an application with React Native. I am currently building and testing an app for release. Although it can be installed on the device, multiple errors like the one shown in the image will be displayed after startup. If anyone knows of these improvement methods, would you be able to enjoy them? Thank you. ----Execution environment---- MacBook M1 MAX 16inti React Native:”0.73.4” xcode : version 15.3
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Older internet entries say there were free accounts we could use. I'm trying to create my .ipa apple installation file without using a payable developer account. In my case, I wisht to create the file for my own personal use. Is there a way to get a free developer account? I have tried by going to https://developer.apple.com/ and for individuals, payment is required. It's been many days since I sent questions to apple and no reply has been received. What can I do?
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by julianhsc.
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What would be your recommendations for an online course for learning to use XCODE and planning a swift app ? After a law degree I've spent 40 years learning systems engineering. Mostly networking, some programming so I have the basics, but there are some absolute mysteries. My first app was a basic program for the //e a contact database we could save on tape before diks were avai.able. Now I'm stymied with some cryptic messages about not being able to create schema and I simple downloaded the new code and told it to create a new ios app.
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by capwalker.
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Want to know if is there a way to uniquely identify a device across multiple apps, as my SDK is shared with multiple apps and I want to make sure to avoid duplicate efforts if possible.
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Uploading video files as App Previews get stuck in "The video file has uploaded and is processing". I have had two video files in this state for 24 hours. I have uploaded JPEGS and they upload and process instantly. I have confirmed that video file is the correct resolution, size, etc and plays on my machine. Anyone know how to overcome this? I have created a report here: https://feedbackassistant.apple.com/feedback/13694393
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Everytime we go through the process to supply and verify all our contact details as a trader for the "Digital Services Act Compliance" when we get to the very end and submit all the verified details we get the error "Something went wrong. Please try again". Having tried again multiple times including logging out and loggin in again. I've even inspected the network traffic and Apple's server is returning the response: { "message": [ { "type": "error", "messageKey": "PPM.generic.unableProcessRequest" } ] } How are we to proceed given this is a enfored requirement by Apple and is preventing us supplying new builds?
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-1 I am trying to write a MacOS app which switch input methods by previously assigned shortcut(command+space in here). Switching input methods preoperly works so that the language icon at the status bar(top right) immediately changes as I put the shortcut. The problem I got in here is that the actual input method does not change. For example, if I run my app when the selected input method is Korean, then although the status bar is showing the selected input method is Japanese after command+space, what I can only type is Korean characters. However, after I change focus to another text app(e.g. from sublime text to xcode), only then the selected input method is reflected well. I am using MacOS Monterey 12.6 and Xcode 13.1. My project contains two source files. The code in the file AppDelegate.swift is as follows: import Cocoa @NSApplicationMain class AppDelegate: NSObject, NSApplicationDelegate { var switcher = Switcher() } And the code in the file Switcher.swift is as follows: import Cocoa import MASShortcut class Switcher{ var lang: Int = 0 var kr: TISInputSource? var jp: TISInputSource? var en: TISInputSource? init(){ let inputSourceNSArray = TISCreateInputSourceList(nil, false).takeRetainedValue() as NSArray let inputSourceList = inputSourceNSArray as! [TISInputSource] for inputSource in inputSourceList { if inputSource.id == "com.apple.inputmethod.Korean.2SetKorean" { self.kr = inputSource } if inputSource.id == "com.apple.inputmethod.Kotoeri.RomajiTyping.Japanese" { self.jp = inputSource } if inputSource.id == "com.apple.keylayout.ABC" { self.en = inputSource } } self.register() } func switchLang(){ self.lang = (self.lang + 1) % 3 switch lang { case 0: TISSelectInputSource(self.kr) case 1: TISSelectInputSource(self.jp) case 2: TISSelectInputSource(self.en) default: print("error") } } func register() { let langShortcut = MASShortcut(keyCode: kVK_Space, modifierFlags: [.command]) MASShortcutMonitor.shared()?.register(langShortcut, withAction: { self.switchLang() }) } } I wrote these codes by referring KAWA, but KAWA does not make this issue. I have analyzed all codes of KAWA several times, I couldn't find out why the same problem does not occur in KAWA. I am quite new to Swift, and I have no idea to approach. Could you help me....? Thank you.
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The entire error is: "Failed retrieving request UUID for upload. You may have outstanding agreements to sign on App Store Connect." Logging into App Store Connect and the Agreements are all marked "Active". There are no account notifications on either App Store or developer.apple.com to indicate something is out of date. This is in XCode performing: Archive. Then in Archive window "Distribute App", "Developer ID", "Upload" From net searching I tried: restarting XCode, rebooting the machine, and in 'Preferences" removing and then adding in my account. Nothing worked. Any ideas? Montery 12.0.1 XCode 13.1
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by Foxbat.
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As a new developer I apologise if this is simple. But I did call Support and they pointed me in this direction. I have an app in development that is not ready to put in the App store. I am yet to purchase a license and have been testing my app on my own devices with the 7 day expiry. I have someone prepared to test my app who is some distance from me. If I purchase a license will the app last longer than 7 days on both my and their device or will it still disappear every seven days. thanks
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Hello, I’m trying to use the Frontline Teledyne Lecroy BPA100 Bluetooth Protocol Analyzer with Apples ATS v7.15.0 to capture Bluetooth connections between our device and another companies radio (or troubleshoot the lack thereof more accurately). While the probe physically doesn’t display any signs of life, it does seem to get detected by ATS when I plug it in as the field in ATS Capture “BPA 100/600” autofill’s with “FBA41199”. But it tells me this When I do try to reconnect the probe ATS crashes. Is the device broken?
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by LSABliss.
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Hello, I have uploaded a new version 1.1.5 of my mac apple store desktop app using the MacOS Transporter program. The app was uploaded successfully, except with a warning message: "Cannot be used with TestFlight because the signature for the bundle at “RenderTune.app” is missing an application identifier but has an application identifier in the provisioning profile for the bundle. Bundles with application identifiers in the provisioning profile are expected to have the same identifier signed into the bundle in order to be eligible for TestFlight." (90886) However when I browse my builds, there is no version for 1.1.5 that I can delete. So is there anyway I can upload and publish version 1.1.5 or is it forever lost? I can't just skip versions, I need to be able to increment by one and release version 1.1.5. But transporter won't let me.
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Hi There, In this new version on xCode 15.3 (15E204a) is impossible to find text inside the visual elements such as views or storyboards. Nothing containing spaces. Does anyone knows something about it? I've googled it a lot and couldn't find anything at all. Regards, Pablo
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Greetings, I'm a new developer and would like to understand exactly how XCode, SwiftUI, Reality Kit, ARKit, Reality Composer Pro and Unity work together to create a cosmology app in 3D? I have created a working solar system using Javascript and html and WebGL for the 3D stuff. I would now like to carry that over to the Apple Vision Pro. Can someone tell me what software frameworks, and api's in the Apple ecosystem I can use to code that? Many thanks
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by Jeqhe.
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I have purchased $99 developer account program 19 days back and still its in pending status. How much time does it normally takes to get activated? & How long do i have to wait for getting it done? I am from outside of US. If anyone knows the solution please help!! I also sent email to Apple Support still no response. Enrollment ID: 843B4P6ZM6
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